SIGGRAPH SPARKS – Within the Frame: Continuum of the Still Image
ACM SIGGRAPH is a special interest group of the Association for Computing Machinery (ACM), the world’s first and largest computing society, ACM SIGGRAPH offers a diverse menu of programs and services for its members and the computer graphics community.
Since its beginning in 1974 as a small group of specialists in a previously unknown discipline, ACM SIGGRAPH has evolved to become an international community of researchers, artists, developers, filmmakers, scientists, and business professionals who share an interest in computer graphics and interactive techniques.
The SIGGRAPH Digital Arts Committee (DAC) is pleased to announce SPARKS: Short Presentations of Artworks & Research for the Kindred Spirit.
The SPARKS presentations and discussions are held monthly and consist of up to 10 3-5 minute lightning talks followed by an inclusive discussion based on the topic of the month. The discussions are moderated by DAC committee members along with invited guest facilitators.
Dena Elisabeth Eber, Sue Gollifer
Brian Franklin, Ladan Bahmani, Mark J. Stock. Tom R. Chambers, Aris Holmes, Anna Ursyn, Cynthia Beth Rubin and Colin Goldberg.
Humans have been making pictures since the earliest cave drawings dating to at least 45,000 years ago, and the content and methods of making them have progressed since. With each new technological advance (this includes analog), image makers add another tool to their kits that open up new ways to practice, to express ideas and to tell stories that range from literal to abstract. Digital technologies are the latest and perhaps one of the biggest additions to the workflow, and with it, we have expanded our continuum of image making possibilities. Indeed, digital methods have changed imagery more than any other tool in history.
In 2003, Christiane Paul wrote that, “The use of digital technologies in almost every arena of daily life has vastly increased during the past decade, leading to speculations that all forms of artistic media will eventually be absorbed into the digital medium, either through digitization or through the use of computers in a specific aspect of processing or production.” Not only has this come true, I would argue that digital processes have changed the still image in essential ways that force artists and viewers to question truth and reality.
Further info on tomorrow’s presentation, “Within the Frame: Continuum of the Still Image”, is available here.